Donc, tout laisse croire qu'en jouant Rhodes par exemple, si j'ai gardé quelques souvenirs de mon Anabase de Xénophon, on pourrait avoir quelques jolies choses dans le style : archers_RHO:0 "Frondeurs" Plus, they favor the Swarm tactic, which the Harass tactic has a +200% damage bonus against. Español - Latinoamérica (Spanish - Latin America), https://forum.paradoxplaza.com/forum/index.php?threads/best-retinues-in-2-6.868993/. Features in the coming Horse Lords expansion include: Nomadic rule: Distinct from the tribal governments already in game, nomads need lots of space and resist the trappings of settlement Rather than have half your army be horse archers that get +300% damage from a Swarm tactic, it's nice to have 80% of your army be horse archers getting +300% damage from that tactic. Light Cav is much more preferable over HC because of their insane kills in the skirmish phase and the absolute madness they unleash when they pursue an army. Cataphracts are a combo unit of HC and Horse Archers, which have no synergy and proc conflicting tactics, while having elevated retinue costs. It isn't as good as pure pikemen retinue, but it's very much more useful than the terrible HAs and allows for more troops. MO = Increased supply = Bigger armies and bigger retinues = holding key, highly defensible positions with no attrition = you control an entire battle phase. I've found that when choosing your retinue/hordes as a horde, horse archers seem pretty useless. New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. Cavalry Archers are an excellent way to deal with slow moving melee units like most infantry. To have more than one flank you need multiple armies, though they can be merged into one. They're a bit too powerful for their cost, have high defense (low losses), easy access to tactics with no downside for them, and they're melee units so they excel at assaulting holdings. However, light cavalry tactics have an affinity with swarm tactics, increasing the effectiveness when facing enemies using swarm tactics. They can't use their best skirmish tactics in several terrain types, forcing you to be very careful to avoid that terrain when using them. Continue browsing in r/CrusaderKings. So far this has helped me to dominate the skirmish phase, and if the melee phase is reached, the HC kick ass. Cavalry Archers are one of the best harassers of the game. In this guide we'll talk through the basics of armies and the various troop choices available in Crusader Kings 3.There's a lot to learn so let's get to it. Horse archery first developed during the Iron Age, gradually replacing the Bronze Age chariot.. Not to mention horse archers are pathetic in melee, and only decent at pursuit. Right flank These flanks will generally fight separately against the same flank on the opponent's side. Don't get Horse Archers. To raise armies in CK3 you need to first make a Rally Point.At the bottom of the Military tab you can click to add and then select a … Horse archers can be deadly if used properly in large numbers. Of course, they also cost more maintenance and you have to pay for them with gold ratehr than prestige, so your light cavalry army will still be stronger overall. When a flank no longer has an equivalent flank to attack, it will help another flank instead. Ck2 Horse Lords Strategy Windows 8 Partition Recovery Mount And Blade Warband Medieval Conquests Sticky Note To Do List Avast Sensitive Content Detected War Of The Chosen Mods Not Working The Requested Resource Is In Use Windows 7 Sims 3 Mods Download Call Of Chernobyl Best Faction Blade And Soul Act 4 Sims 3 Download Custom Content 327th Star Corps Phase 1 Fallout 4 … This is where the longbow and heavy crossbow come into their own. The Parthian horse archers encircled the Roman formation and bombarded it with arrows from all sides, forcing the legionaries to form the Testudo or "tortoise" formation to shield themselves from the huge numbers of incoming arrows. Elephants are debatable. Left flank 2. Once the melee occurse, heavy infantry will dominate. Only in Crusader Kings II could a horse rise to power and, after decades of war and conquest, restore the might of the Roman Empire. Horse Lords est une extension sympathique, qui renouvelle très bien le jeu, mais ne rend pas forcément très bien tous les aspects de la longue domination des nomades et de leurs successeurs sédentaires. ? Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? The reason you're not losing it's because your pikes counter everything but HI, which your HC themselves counter. They are bad for a lot of reasons: They are really weak against the fairly common "Harass" tactic group. Im currently powerful enough to have around 120.000 armies, though I dont field that much mostly because I dont want to keep track of each of my 3500 stacks (the perfect size to never lose anything to a rebellion if you already know where it is going to happen). Bad stats? The main reason that Pikemen retinues are the absolute best in the game is because the only worthwhile military tech in the entire tree is Military Organization. I know they aren't optimal like defense blah blah blah but I don't really care. The thing is HA should be OP as ♥♥♥♥. I never lost a battle without the enemy being at least 2 times my size and even then I won a few of those. In a battle, each side has up to three flanks: 1. If you still have to worry about income or retinue cap they can be a little bit expensive - better replaced by pikes, cultural HI, LC, etc. Center flank 3. But I'd love to hear what other folks have found regarding horde combat. But are they even remotely worth having? [CK2] Optimal Retinue Calculations If your cultural retinue contains the following don't use them. Press question mark to learn the rest of the keyboard shortcuts. Archers are good for skirmish phase, which is only a part of the battle. In the end, it just seems like HA get in the way. HC are great - if your main restriction is attrition. HA have very little defence which means they drop like flies in battle. The very name brings forth images of massive armies of horse archers and the pillage and capture of cities from Beijing to Baghdad. Would it help to put Altaic commanders in charge? Your pikes hold, your HC wrecks everything on sight. Each flank has a commander, and its own units. Retrieved from "https://ck2.paradoxwikis.com/index.php?title=Horse_(disambiguation)&oldid=30137" HA have very little defence which means they drop like flies in battle. In comparison, the Light Cav (LC) retinue/horde costs 10 prestige, LC have more defense, though less damage, and in battle they own the skirmish phase. I'm tired of seeing Genghis not being able to form even half of their historical empire because of the ridiculous losses he suffers per battle on 1066 and onwards. Are there any ways to improve them to be at least decent? What I did was went full LC until I got powerful enough to do full HC. Heavy Vanguard does seem to be a really good mix, so long as you can afford it. Unstoppable in their progress, these fearsome steppe warriors make it into almost every incarnation of game that centers around the Middle Ages. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the steppes and Tibet. When attacking with Cavalry Archers the player must always micromanage them properly in order to maintain distance from the enemy targets. If you ever use them, it's largely for RP purposes. Horse Archers in this game are absolutely garbage. HA are only good if you can win the battle in skirmish phase. With enough upgrades in your nomad capital horse archers will have 3 times more offense in skirmish than light cavalry. It will now also get a flankin… © Valve Corporation. Would anybody like to elaborate on why HA aren't that great? As such they are not a particularly great retinue due to being both expensive and non-synergistic with each other or anything else. You can't even win a battle with them when you're a Tengri horde, fighting on your own territory, on STEPPES. Camels, Light cav, Pikemen and Horse Archers counter HC in large enough numbers. I assume putting them by themselves in a flank is the best way to use them. Bad tactics? Plus, they favor the Swarm tactic, which the Harass tactic has a +200% damage bonus against. I've found that when choosing your retinue/hordes as a horde, horse archers seem pretty useless. As the Mongols, the full HA retinue is a whopping 75 gold. And dont forget to improve the defense and offense in both the tech screen and you capital holding. All trademarks are property of their respective owners in the US and other countries. You're right, horse archers are slightly better at skirmish against infantry than light cavalry. I have had around 100 rebellions at least, and conquered most of the steppes, rus and half of persia against the blobassids (in full blob mode). Requirement is turkic (18 listed), mongolic (8 listed), iranian (10 listed), mogyer, or alan. Retrieved from "https://ck2.paradoxwikis.com/index.php?title=Horse_archers&oldid=19656" Theoretically, both have similar damage bonuses. More troops = less rebellions. Horse archers rely heavily on swarm tactics, which are unique to them, while camels have access to all the same tactics as light cavalry. When the battle begins, you need troops who can defeat the Mongol horse archers and lancers. At this point, I'm pretty much just buying the full LC horde, plus the two LC/HC hordes. A réserver aux passionnés de ces peuples si particuliers. I hear tengri helps but thats not happening. Also, there are a million other factors including the traits of your commanders, relative tech levels etc. So LC all the way until you can get the exclusive HC. Horse Archers in this game are absolutely garbage. Tactics that employ these units require a large amount of resources since these units work way better if used in large numbers. The only good Cavalry retinues in this game are either pure Light Cav or Camels. Press J to jump to the feed. Heavy Cav is only better than Heavy Infantry: it absolutely destroys HI when in melee stage. Pikes are great because they're so cost-effective. Counters skirmishers in addition to heavy infantry. Horse archers (skirmishers) Tribal era tech. 45 damage in steppe, 20 damage in plains, 20 and in drylands. Their attack stats are 4, 1, 7 and. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. Like, buying the Heavy Vanguard retinue. Your pike-only retinue will grow almost in paralel to your supply limit. As the Mongols, the full HA retinue is a whopping 75 gold. I recommend going for pure Defense retinue. ADD: Cultural building for amazons, provides archers and horse archers ADD: Titular empire of Helenic Amazonia, requires the kingdom of Helenic Amazonia, being female + standard empire requirements ADD: Holy order - Daughters of Athena Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. They will still lose vs harass but they are good to kick feudal butts. All rights reserved. They also must have at least a M12 leader at all times or they can't get the good skirmish tactics. The earliest depictions of horse archers are found in artwork of the Neo-Assyrian Empire of about the 9th century BC and reflects the incursions of the early Iranian peoples.Early horse archery, depicted on the Assyrian carvings, involved two riders, one controlling both horses while the second shot. Il y a quelques jours je voulais tester un clan Turc pour le succ - page 17 - Topic CK2 : Horse Lords du 02-06-2015 16:40:55 sur les forums de jeuxvideo.com Menu Mon compte Archers will get routed pretty quick once the enemy is in melee range. So, you're pretty much running Alexander the Great's army composition. Yes horse archers are treated as light footmen and not light cavalry. The most popular pairing involving Cavalry Archers is with Hussars, which is the preferre… Are Persian horse archer retinues even remotely good? 35 damage, 4 toughness, 30 pursuit, and 14 screen . The only good Cavalry retinues in this game are either pure Light Cav or Camels. Pour conclure. Besides the insane stats of Pikemen themselves, you're getting extra morale, a bigger supply limit and retinue cap. - Any with LI (including those with pikemen) - Any with HC - Any with horse archers - Only use archers if you can get english/welsh archers 478 People Used More Courses ›› View Course Optimal retinue calculator (conclave) : CrusaderKings Top www.reddit.com. type = archers maneuver = 1 militia = 2.0 heavy_infantry = 1.25 cavalry = 0.75 warelephant = 1.0 horse_archers = 1.0 archers = 1.0. View Entire Discussion (6 Comments) More posts from the CrusaderKings community. Horse archers started to gradually replace chariot archers on the ancient battlefields from the Iron Age on. These were the strongest military units in history, from the ancient world to the end of the Middle Ages. Two ranged cavalrymen had the firepower of a single Chariot Archer and could move faster on the battlefield. If you ever use them, it's largely for RP purposes.