Treat this attack as a ranged touch attack with a range increment of 10 feet. Most vampires were once humanoids, fey, or monstrous humanoids. The new spell’s level must be the same as that of the spell being exchanged, and it must be at least one level lower than the highest-level spell he can cast. Perhaps one of your ancestors became a powerful lich or Vampire, or maybe you were born dead before suddenly returning to life. When Table 1–1: Vampire Hunter indicates that vampire hunter can cast 0 spells per day of a given spell level, he can cast the number of bonus spells per day he would be entitled to based on his Wisdom score for that spell level. Recent Changes A Pathfinder vampire that's exposed to "direct sunlight" is on the first round staggered and on the second consecutive round destroyed utterly. But some vampires can taste greater power at the edges of their being, a promise that whispers itself in the aftertaste of hot blood and in the silent moments beneath the sickle moon. It contains 10 cloves of garlic, four masterwork wooden stakes, a hammer, a silvered mirror, 4 vials of holy water, 1 application of silversheen , and a masterwork holy symbol. Senses: A vampire gains darkvision 60 ft. Armor Class: Natural armor improves by +6. This new feat can be selected from either those listed as combat feats or as vampire hunting technique feats (see page 14). This duration does not need to be consecutive, but it must be spent in 1-minute increments. Vampiric Power: At 5th level, the greater vampire reaches the pinnacle of her deathly power, enabling her to command the dead and living alike. Do not recalculate class Hit Dice, BAB, or saves. Class Skills. By the time he realizes what is happening, it is too late to stop them and he collapses into a bloody heap on the ground as his life force leaves his body. The vampire hunter’s class skills are Bluff , Climb , Craft , Handle Animal , Heal , Intimidate , Knowledge (arcana) , Knowledge (geography) , Knowledge (local) , Knowledge (religion) , Perception , Profession , Ride , Sense Motive , Spellcraft , Stealth , Survival , and Swim . Greater Vampire gain no proficiency with any weapon or armor. Vampire Slayer's Kit: This small, latched wooden case contains numerous tools and devices used in hunting and slaying vampires. A vampire hunter is proficient with all simple and martial weapons, as well as light armor, medium armor, and shields (except tower shields). Vampire, Vampire Seducer Vampire Seducer CR 6 Source Monster Codex pg. | d20PFSRD Traveller SRD Upon reaching 6th level, and every six levels thereafter (12th and 18th), a vampire hunter can choose to learn a new combat or technique feat in place of a combat or technique feat he has already learned. If the vampire would gain an animal companion from another source (such as druid levels), he instead possesses a single animal companion at his highest effective druid level, plus one. The base DC of Survival checks to track gaseous creatures is 20. At 8th level, he also gains a +2 deflection bonus to AC. Hit Dice: Change all racial Hit Dice to d8s. By spending 10 minutes and dousing a body with a vial of holy water, the vampire hunter removes the infection of vampirism from a creature slain by a vampire’s blood drain or energy drain ability, preventing it from rising as a vampire spawn via a vampire’s create spawn ability. Hit Dice: Change all racial Hit Dice to d8s. Pretty interesting class, but that capstone is a mess. | Design Finder 2018 The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or another ability the vampire hunter knows. If the corpse is returned to life and subsequently killed by a vampire again might it become a vampire spawn. Lords of the Night, © 2018, Dreamscarred Press, LLC; Author: Written by Anthony S. Altovilla and Patrick C., based on material by Owen K.C. Most people, when the topic is brought up, immediately think of the "Tolkienish" races - the humans backed by elves ad dwarves, gnomes and halflings, and maybe halfbreeds of human with elf or orc, if … | 5th Edition SRD Star vampires with class levels tend to pose more of a threat than those that merely grow in size, for the former often develop all-too-human goals and desires beyond simply feeding. | The Modern Path SRD Pathfinder: Kingmaker. Those few who survive and force themselves to carry on grow more and more like their terrible quarry, becoming dark-garbed bringers of death, feared by the dead and the living alike. At 7th level, the vampire hunter can track gaseous creatures—such as vampires flying or moving in gaseous form—as though they were leaving physical tracks. Due to the inherent deadliness of hunting vampires, the methods and traditions of vampire hunters are rare and little understood. | PF2 SRD. Technique feats include: Blessed Waters, Death’s Nightmare, Extended Vampiric Focus, Know Master, Liberating Critical, Locked Will, Resolute Steed, Revealing Waters, Soured Soul, and Vampire Scholar. Dungeons & Dragons has been around a long, long time, across many different editions over the decades. To learn or cast a spell, a vampire hunter must have a Wisdom score equal to at least 10 + the spell level. At 20th level, the vampire hunter becomes the bane of the undead. Vampire (CR +2) Pathfinder RPG Bestiary pg. Uses things like Suggestion and Modify Memory to convince people it's true, illusions to turn into a bat, etc. This is pretty straightforward: these classes get the most powerful spells at a given level, and they can change their spell load-out daily, allowing immense flexibility. The Difficulty Class for a saving throw against a vampire hunter’s spell is 10 + the spell level + the vampire hunter’s Wisdom modifier. While focusing on one individual or object, the vampire hunter does not detect undead in any other object or individual within range. Vampires burn to ash in the light of the sun, a weakness that condemns them to feed and work at night. Greater vampires come from all walks of life, though generally only successful vampires manage to survive long enough to follow this path. Type to search for a spell, item, class — anything! Greater Vampire gain no proficiency with any weapon or armor. Ninja Class Features. In effect, the vampire hunter “loses” the old spell in exchange for the new one. Vampiric Agility: All of the vampire hunter’s movement speeds are increased by 5 feet. Items that would have no direct effect against the target (such as a fishing hook or a lantern) or that require another combat maneuver to use (such as a rope or manacles) cannot be used as part of this ability. | Swords and Wizardry SRD Hit Points: d10 hit points is standard for martial characters.. Base Attack Bonus: Full BAB.. As a standard action, he can make a single attack against his undead quarry at his full attack bonus while choosing one of the following effects: destroy, stake, or paralyze for 2d6 rounds. Ranger: If you want to be a dhampir who kicks some serious ass on his vampire forebears, but doesn’t believe in the whole divine magic thing as much as an Inquisitor might, this is the class to choose. For a full list of Technique Feats (and other Feats from this source), click here. Vampire Dash: All of the vampire hunter’s movement speeds are increased by 5 feet. Pathfinder is a system of revised sourcebooks based on the 3.5e SRD by WotC. As undead, vampire spawn use their Cha modifier to determine bonus hit points (instead of Con). A 3.5 vampire that's exposed to "direct sunlight" is disoriented: "It can take only a single move action or attack action and is destroyed utterly in the next round if it cannot escape.". New Pages | Recent Changes | Privacy Policy, Latest Pathfinder products in the Open Gaming Store. | OGN Articles Class Feature. Due to the vampires drawing on personal memories of style and elegance that may be centuries out of date, their appearances often seem archaic as a result. At 8th level, the first four times he would gain a negative level while this focus is activated, he does not. This ability can be used against incorporeal creatures. The druid is notable for the significant changes to wild shape—those definitely hurt the class relative to 3.5e. | d20PFSRD A vampire hunter cannot drive a stake through the heart of a non-vampire using this ability. Legal Information/Open Game License, Fan Labs | Fudge SRD The DC for this save is 10 + 1/2 the vampire hunter’s level + the vampire hunter’s Wisdom modifier. At 4th level, any piercing weapon or sharp tool (such as a piton) a vampire hunter drives through a vampire’s heart is treated as a wooden stake for purposes of creatures who are vulnerable to them. As for class, well, there's a couple things to consider: In the novel, Dracula isn't just an ordinary vampire- he's also a powerful black magician- so, obviously a magic user. | 13th Age SRD | d20 Anime SRD A 3.5 vampire that's exposed to "direct sunlight" is disoriented: "It can take only a single move action or attack action and is destroyed utterly in the next round if it cannot escape.". At first level she increases her Dexterity by 2 and gains Lightning Reflexes as a bonus feat. At 1st level, the vampire hunter must select one common vampiric power to mimic from the vampiric foci listed below. When a vampire hunter uses a standard action to confront a vampire with a presented holy symbol, the vampire must attempt a Will saving throw (DC = 15 + the vampire hunter’s class level + the vampire hunter’s Charisma modifier). The Difficulty Class for a saving throw against a vampire hunter’s spell is 10 + the spell level + the vampire hunter’s Wisdom modifier. But those that choose to embrace death become something more than the vampires they were. Vampires also recoil from garlic, holy symbols, and mirrors. A vampire hunter can have no more than one quarry at a time. Character optimization guides for Pathfinder's classes. Shop the Open Gaming Store! The vampire hunter’s class skills are Bluff (Cha), Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (geography) (Int), Knowledge (local) (Int), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Stealth (Dex), Survival (Wis), and Swim (Str). Mar 11, 2018 - Can’t find the color or size you are looking for? Type: The creature’s type changes to undead (augmented). It sheds normal light in a 30-foot radius and increases the light level by one step for an additional 30 feet beyond that area (darkness becomes dim light and dim light becomes normal light). | d20HeroSRD The greater vampire’s body reacts much faster than other vampires. These champions of the living track their blasphemous prey, learn their weaknesses, and bring them low. She does not, however, gain any other benefit that a member of that class might have gained (such as Hit Dice, base attack bonus increases, or skill points). A sunrod does not increase the light level in normal light or bright light. Through discipline and precision, he can temporarily turn the unholy powers of the undead against them. Hypnotic (Sp): The vampire may cast charm person and charm animal as spell-like abilities up to twice per day, with a caster level equal to his character level. Downloads Any excess healing that would bring the greater vampire above her full maximum hit point total is lost. If the vampire hunter chooses to destroy the target, the target is killed. Most vampire hunters do not survive their first encounters with vampirekind, as no amount of study or training can truly prepare one to face the Nobles of the night. If this improvised stake is removed, the vampire returns to life as normal. At each new vampire hunter level, he gains one or more new spells as indicated on Table 1–2: Vampire Hunter Spells Known. Stephens, New Pages If vampires themselves are relatively rare, then vampires who have the vampire class are exceptionally rare. A vampire can remain in swarm form until it assumes another form or retakes it original form (a standard action), or until the next sunrise. Hunter Class Features. | FateCoreSRD The Vampire Hunter class turned up from a Kickstarter that they began with a whole setting based on some anime and all the characters in it, all made because apparently Paizo's Editor in Chief is a super fan and wanted to help the Vampire D creators boost their own Kickstarter. #1. Hit Points: d8 hit points is low, but it's normal for stealth classes.. Base Attack Bonus: At 2/3 BAB the Ninja won't keeup up with Fighters in a stand-up fight, but Ninjas aren't intended for a stand-up fight.. As a standard action, he can make a single attack against his undead quarry at his full attack bonus while choosing one of the following effects: destroy, stake, or … In addition, he gains a +2 insight bonus on attack rolls against his quarry, and all critical threats against his quarry are automatically confirmed. Extra Attack Beginning at 5th level, you can attack twice, instead of once, whenever you take the attack action on your turn, this increases to three times at 11th level. Vampiric Heart: The vampire hunter gains energy resistance equal to half his level against cold and electricity. AL: Any evil. His base daily spell allotment is given on Table 1–1: Vampire Hunter. | FateCoreSRD These beings are known, out of both respect and fear, as greater vampires. Moroi vampires tend to place great importance on maintaining an appearance of civility and high class, and as such spend a great deal of effort in refining their personal appearance. A vampire hunter can exchange only one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level. Disclaimer. At 16th level, the enhancement bonus to Charisma increases to +6, and the vampire hunter can cast dominate person as a spell-like ability a number of times per day equal to his adjusted Charisma modifier. The DC of the Fortitude saving throw increases by 2 for every additional day the vampire hunter has been traveling for more than 8 hours. Starting at 2nd level, the greater vampire learns incredible feats of parasitic regeneration. Gets Vampiric Touch, Shadow Walk, Charming and Dominating, Sleep, Detect Thoughts, Invisibility, Psychic Leech, Dimension Door, and of course lots of creepy "mess with your mind" class features. If the attack hits, the target takes damage normally and must succeed at a Fortitude saving throw or suffer the additional effect. Each vampiric focus grants the vampire hunter a bonus or special ability. At 16th level, he is treated as being under the effects of the spell freedom of movement, and can use up to two consecutive move actions in the same turn to cross areas of open air or calm water (or similar substances) as if they were solid ground, though the vampire hunter must begin and end this movement on solid ground. Magus: A Jiang-Shi-Born dhampir will make an excellent Dex-based Magus, but the penalty to Constitution does make one consider closely the idea of getting into melee, and because of that the Myrmidarch is the obvious choice of archetypes. The vampire hunter can leave gaseous form at any time without losing these temporary hit points. | GumshoeSRD These temporary hit points are treated as though gained through the vampire’s vampire fangs ability for the purposes of stacking, and last for up to 1 hour. Role: Vampire hunters obsessively stalk their quarry— not just vampirekind, but all those supernatural beasts and undead terrors that serve the Nobility. At fifth level, she may use this ability at will. 1. | Starjammer SRD At 10th level, the vampire benefits from a constant detect thoughts effect at a caster level equal to his character level. | Dungeon World SRD CR: Same as the base creature + 2. At 20th level, the vampire hunter becomes the bane of the undead. The Vampire Hunter class turned up from a Kickstarter that they began with a whole setting based on some anime and all the characters in it, all made because apparently Paizo's Editor in Chief is a super fan and wanted to help the Vampire D creators boost their own Kickstarter. Saves: Ninjas have one good save (Reflex), and depend on Dexterity, but don't get Evasion until at least 10th level. You will have to register before you can post: click the register link above to proceed. To qualify to become a Greater Vampire, a character must fulfill all the following criteria. These typically include rat swarms, bat swarms, and wolves, but can include other creatures. The bonus to Constitution from the rage applies to an undead creature's Charisma instead. Pathfinder: Kingmaker is the first party-based, single-player, isometric computer RPG set in the world of Pathfinder, adapted from the fan-favorite Kingmaker Adventure Path.Developed by Owlcat Games and published by Deep Silver, Pathfinder: Kingmaker was released on September 25, 2018. A vampire struck with a heartstake bolt takes the normal damage but must also succeed at a DC 20 Fortitude saving throw or fall to the ground helpless for 1 round. Items that require attacks against the target automatically hit and deal damage as normal (potentially to the vampire hunter, as well, if the item affects an area). Downloads Vampiric Sight: The vampire hunter gains darkvision to a range of 60 feet (if he already has darkvision, its range increases by 30 feet). Human psychic vampire slayer 7 (Pathfinder RPG Advanced Class Guide 53) LE Medium undead (augmented humanoid) Init +7; Senses darkvision 60 ft., thoughtsense; Perception +22 Defense AC 22, touch 14, flat-footed 18 (+4 armor, +3 Dex, +1 dodge, +4 natural) hp … As a swift action, she may expend any number of temporary hit points and heal damage equal to ½ (rounded down) the temporary hit points expended this way. If the Greater Vampire had more than one class before she became a Greater Vampire, she must choose one of them to augment with this benefit; once made, this choice cannot be changed. At 16th level, the vampire hunter also gains blindsense to a range of 30 feet. At 16th level, the vampire hunter can use Stealth while charging (but not while making any other attack); when charging (and only when charging), he can attempt a Stealth check even if he lacks cover relative to his target. Pretty interesting class, but that capstone is a mess. If your Gm allows you a way to reverse the death, and the changes made to your body by the curse, you lose all vampire levels, and lower you character level by however many vampire levels you had. You are a monster, plain and simple. On a failed save, the vampire is repulsed and must stay a number of feet from the vampire hunter equal to 5 times the vampire hunter’s Charisma modifier. I could maybe see a Mesmerist. A vampire hunter can cast can a certain number of spells of each spell level each day. This essentially means that she adds those levels of Greater Vampire to her levels of the previous class and determines her class features (such as power points, initiator level, and bonus feats) accordingly. Though they may sometimes work, note that Feats, Classes, Spells etc between the two editions are generally not compatible. This makes for a great staple t-shirt. For full a list of specific vampires on Golarion, see Category:Vampire/Inhabitants. Vampire, Vampire Savage Vampire Savage CR 10 Source Monster Codex pg. At 17th level, upon confirming a critical hit against an undead creature, the vampire hunter can attempt a special combat maneuver check to produce an item and immediately use it upon that foe. A Mesmerist who actually pretends to be a vampire. New Pages A flask of holy water can be thrown as a splash weapon. AL: Any evil. The vampire also retains all of its usual special qualities. Or even a Necromancer. | 3.5e SRD Shop the Open Gaming Store! Doing so requires more than training and guile, though. Armor Class: Natural armor increases to +4, unless the base creature’s natural armor is already +4 or higher. | d20 Anime SRD And the double stitching on the neckline and sleeves add more durability to what is sure to be a favorite! And it could possibly work just as well with Pathfinder: The system has built-in multiclassing (rather than having to rely on class-specific multiclass feats like 4e, which weren't published for the vampire; you can MC in, but not out) so you can be as much of a vampire as you want and use your other levels for something else. At 16th level, the deflection bonus increases to +4. The numbers on Table 1–2 are fixed.) A vampire can suck blood from a grappled opponent; if the vampire establishes or maintains a pin, it drains blood, dealing 1d4 points of Constitution damage. Searches must be at least 3 characters. Seriously, though, I'd make him a high level Vampire using the Undead HD rather than mess around with other classes necessarily. | Swords and Wizardry SRD Senses: A vampire gains Darkvision 60 ft. Ending the vampiric focus is a free action. Sell at the Open Gaming Store! At 2nd level, and again at 4th level, the Greater Vampire advances class features just as if she had gained a level in a class she belonged to previously. | OGN Articles Legal Information/Open Game License, Fan Labs But if you want him to be Castlevania style he needs to be well hard in combat, so maybe some kind of fighter, or Barbarian to represent his unearthly rage and bloodlust? This ability does not provoke an attack of opportunity. A vampire uses the base creature's stats and abilities except as noted here. A Pathfinder vampire that's exposed to "direct sunlight" is on the first round staggered and on the second consecutive round destroyed utterly. A jiang-shi retains its appearance at the time of reanimation. Vampiric Cunning: The vampire hunter gains a bonus on Perception and Stealth checks equal to half his level. Each has a short prayer scroll affixed to its brow by stitches, which protects it from magic items, and usually wears out-of-date clothing.Because of rigor mortis, the jiang-shi's movement is especially stiff: it moves exclusively by hopping, and can be surprisingly nimble in difficult terrain. Senses: A vampire gains darkvision 60 ft. Armor Class: Natural armor improves by +6. Red: Bad, useless options, or options which are extremely situational. Additionally, the greater vampire may cast dominate person up to twice per day as a spell-like ability (with a caster level equal to her character level). He takes a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking. The vampire hunter can use his 4th-level stake ability to employ any piercing weapon or sharp tool as though it were a wooden stake. AL: Any evil. FAQ. At 16th level, the vampire hunter gains improved evasion, as the rogue advanced talent. Or even a Necromancer. He can dismiss this effect at any time as a free action, but he cannot select a new quarry for 24 hours. Once the vampire hunter ends a focus, it cannot be reactivated for 1 minute. She may use command undead as a spell-like ability at will (with a caster level equal to her character level). At 8th and 16th level, the vampire hunter learns an additional vampiric focus. Are relatively rare, then vampires who have the vampire hunter gains +2... Garlic, holy symbols, and bring them low to stand against the darkness, vampire Lord vampire cr... Movement speeds are increased by 10 feet and he gains evasion, as most vampire abilities are under effects. Twice normal speed while tracking apply it to the inherent deadliness of hunting vampires, vampire. 10 minutes have passed were a wooden stake us know and we ’ ll do something about it realized! 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